- Lead animator team and develop technical animation pipeline, focusing on motion capture integration
- Create and maintain Python tools for Maya for animation workflows, mocap cleanup processes, and rigging
- Keyframe animation for characters and creatures
- Motion capture cleanup
- Character rigging
2D & 3D Design and Animation
http://madxde.com/
Worked on various 2d and 3d projects from UX/UI to Small games and Architectural visualization.
Feedback about my work can be found on my upwork account page:
https://www.upwork.com/o/profiles/users/_~01984ba8b345e93127/
My main role was 2d/3d graphic creation for ios/android games, art direction.
Game samples can be found here (now they look funny :) :
https://itunes.apple.com/us/developer/xlab-technologies
https://play.google.com/store/apps/developer?id=XLab+Games
Identity, publishing advertising, magazines, catalogs and booklet, street advertising, branding, pack, web, 3d modeling, ui.